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Dread Abyss Daedric Prince
 Rank: Lord+Admin
Joined: 13 Nov 2008 Posts: 3607
Location: Isolation
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Posted: Thu Jul 09, 2009 4:58 am Post subject: Stage Builder Ideas |
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Just post whatever you think should be improved in Stage Builder, ideas like breakable blocks or being able to place objects Tetris style.
For one I think there should be fire pieces that inflicts damage and, unlike spikes, draw you in instead of repelling you. I also think there should be something like running water that goes over the edge of blocks and pushes down on whatever goes through the stream. This could also work for running lava, except lava hurts you. Ice slides would also be cool because people would slip and slide down to their doom. Preferably to firey doom.
_________________ "You say you feel so down/Everytime I turn around/You say you should've been gone by now
And you think that everything's wrong/You ask me how to carry on/We'll make it through another day just hold on"
—Elite Lord Abyss—
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General Ceyrox Triforce Obtained
 Rank: Military Leader
Joined: 13 Nov 2008 Posts: 2678
Location: In your hair
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Posted: Thu Jul 09, 2009 5:36 am Post subject: |
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For sure you should be able to change the color of items, and disguisable falling blocks... they're just too obvious. More backgrounds, and you should be able to choose multiple songs and use sliders for chance, just like in regular courses. _________________
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Heartless Banryx Obsessive
 Rank: Military Leader+Sub-Admin
Joined: 01 Apr 2009 Posts: 1164
Location: Planet of the Pikmin
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Posted: Thu Jul 09, 2009 7:16 pm Post subject: |
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I like Abyss's idea of water running, but I think wind would also be good. You should be able to make things in the background attack occassionally. _________________ I am a weilder of Soul Eater!
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Dread Abyss Daedric Prince
 Rank: Lord+Admin
Joined: 13 Nov 2008 Posts: 3607
Location: Isolation
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Posted: Thu Jul 09, 2009 10:10 pm Post subject: |
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I definately agree with you Ceyrox, especially on the music idea.
Yeah wind would also be a good addition, but would it always be windy or occasionally? The background attacking would be interesting, maybe something Kraid-esque like in Melee. _________________ "You say you feel so down/Everytime I turn around/You say you should've been gone by now
And you think that everything's wrong/You ask me how to carry on/We'll make it through another day just hold on"
—Elite Lord Abyss—
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Heartless Banryx Obsessive
 Rank: Military Leader+Sub-Admin
Joined: 01 Apr 2009 Posts: 1164
Location: Planet of the Pikmin
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Posted: Thu Jul 09, 2009 11:12 pm Post subject: |
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Yeah, that thing was cool... _________________ I am a weilder of Soul Eater!
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General Ceyrox Triforce Obtained
 Rank: Military Leader
Joined: 13 Nov 2008 Posts: 2678
Location: In your hair
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Posted: Thu Jul 09, 2009 11:31 pm Post subject: |
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Definately breakable materials. And more backgrounds of course. And you should be able to change the direction of spikes. And, let's not forget, you should be able to change the distance of moving platforms. _________________
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Lord Duality Benvolio and Mercutio
 Rank: Lord+Admin
Joined: 13 Nov 2008 Posts: 2230
Location: In my Prison, on your Planet
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Posted: Fri Jul 10, 2009 12:53 am Post subject: |
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Primids and Monsters. _________________
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Dread Abyss Daedric Prince
 Rank: Lord+Admin
Joined: 13 Nov 2008 Posts: 3607
Location: Isolation
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Posted: Fri Jul 10, 2009 2:41 am Post subject: |
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By monsters do you characters like Octoraks in Melee or Koopa in Mario Bros. (Brawl stage)? _________________ "You say you feel so down/Everytime I turn around/You say you should've been gone by now
And you think that everything's wrong/You ask me how to carry on/We'll make it through another day just hold on"
—Elite Lord Abyss—
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General Ceyrox Triforce Obtained
 Rank: Military Leader
Joined: 13 Nov 2008 Posts: 2678
Location: In your hair
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Posted: Fri Jul 10, 2009 3:59 am Post subject: |
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Hmmm. Perhaps an occasional monster in the background. But I wouldn't over do it. Maybe they could have like three backgrounds per game, and then about ten misscellaneous ones? _________________
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Lord Duality Benvolio and Mercutio
 Rank: Lord+Admin
Joined: 13 Nov 2008 Posts: 2230
Location: In my Prison, on your Planet
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Posted: Fri Jul 10, 2009 4:13 am Post subject: |
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How about Side-scrolling levels where you can loop up to 5 pieces together? _________________
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Heartless Banryx Obsessive
 Rank: Military Leader+Sub-Admin
Joined: 01 Apr 2009 Posts: 1164
Location: Planet of the Pikmin
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Posted: Sat Jul 11, 2009 10:44 pm Post subject: |
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Wait, there were Octoraks in melee? _________________ I am a weilder of Soul Eater!
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General Ceyrox Triforce Obtained
 Rank: Military Leader
Joined: 13 Nov 2008 Posts: 2678
Location: In your hair
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Posted: Sat Jul 11, 2009 11:39 pm Post subject: |
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I personally hate scrolling stages, but it might be worth a try. _________________
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Dread Abyss Daedric Prince
 Rank: Lord+Admin
Joined: 13 Nov 2008 Posts: 3607
Location: Isolation
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Posted: Sun Jul 12, 2009 4:04 am Post subject: |
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Occasionally when a crate broke there'd be an Octorak. Anyways moving stages tend to be annoying, except Poke' Floats. That was a good stage, I'd be fine for something like that again.
A creature like Birdo would be cool, but a bullet bill would be even better. _________________ "You say you feel so down/Everytime I turn around/You say you should've been gone by now
And you think that everything's wrong/You ask me how to carry on/We'll make it through another day just hold on"
—Elite Lord Abyss—
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General Ceyrox Triforce Obtained
 Rank: Military Leader
Joined: 13 Nov 2008 Posts: 2678
Location: In your hair
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Posted: Sun Jul 12, 2009 6:22 am Post subject: |
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I like your flowing water idea. And possibly rising water/lava/acid like on Norfair. _________________
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NS_Venom Site Admin
 Rank: Emperor
Joined: 13 Nov 2008 Posts: 3400
Location: Unavalible
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Posted: Sun Jul 12, 2009 4:45 pm Post subject: |
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I'm all for the "element" ideas! I think the attacking background things might be annoying...
Anyway, my idea is to make the stages a little more, 3-D. I guess the easiest way to explain that is, look at "Battleground". Its not just blocks that form a fighting platform, but it has that huge hexagon in the center of it. Do you kind of understand, or no?
Oh, perfect stage! You have the wind blow throughout the match, and you have a giant spike wall! Or, if they miss that, a river will send them to their death. _________________ .
The ones that are foolish enough to think they're invincible, are the ones I crush!
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General Ceyrox Triforce Obtained
 Rank: Military Leader
Joined: 13 Nov 2008 Posts: 2678
Location: In your hair
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Posted: Sun Jul 12, 2009 7:33 pm Post subject: |
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I think a waterrfall would look cool, and be deadly. Or how about just water like on Pirateship or Delfino Plaza? _________________
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Dread Abyss Daedric Prince
 Rank: Lord+Admin
Joined: 13 Nov 2008 Posts: 3607
Location: Isolation
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Posted: Sun Jul 12, 2009 9:38 pm Post subject: |
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Yay people like water! Anyways I'm definately for your idea of a 3D stage, Sula.
Regular water would be fine too, maybe you could add something in the water like Klap Traps (lizard creature in Kongo Jungle stage). _________________ "You say you feel so down/Everytime I turn around/You say you should've been gone by now
And you think that everything's wrong/You ask me how to carry on/We'll make it through another day just hold on"
—Elite Lord Abyss—
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NS_Venom Site Admin
 Rank: Emperor
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Posted: Mon Jul 13, 2009 8:51 pm Post subject: |
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Brilliant.  _________________ .
The ones that are foolish enough to think they're invincible, are the ones I crush!
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Heartless Banryx Obsessive
 Rank: Military Leader+Sub-Admin
Joined: 01 Apr 2009 Posts: 1164
Location: Planet of the Pikmin
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Posted: Tue Jul 14, 2009 2:27 am Post subject: |
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I think you should be able to discguise falling blocks as normal blocks...
Or falling platforms that are ice... _________________ I am a weilder of Soul Eater!
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NS_Venom Site Admin
 Rank: Emperor
Joined: 13 Nov 2008 Posts: 3400
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Posted: Wed Jul 15, 2009 4:53 pm Post subject: |
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I agree, but why stop there? Um, lets see...Oh yeah, you know how on "Spear Pillar", sections of the floor will all fall away? I think its better than the falling blocks. _________________ .
The ones that are foolish enough to think they're invincible, are the ones I crush!
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Heartless Banryx Obsessive
 Rank: Military Leader+Sub-Admin
Joined: 01 Apr 2009 Posts: 1164
Location: Planet of the Pikmin
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Posted: Thu Jul 16, 2009 2:12 am Post subject: |
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True, and I like how it slants into a pit. _________________ I am a weilder of Soul Eater!
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NS_Venom Site Admin
 Rank: Emperor
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Posted: Thu Jul 16, 2009 9:43 pm Post subject: |
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Yep. Oh, and how every now and then the stage tilts left or right. That would be fun. _________________ .
The ones that are foolish enough to think they're invincible, are the ones I crush!
.
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Dread Abyss Daedric Prince
 Rank: Lord+Admin
Joined: 13 Nov 2008 Posts: 3607
Location: Isolation
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Posted: Mon Jul 20, 2009 6:25 am Post subject: |
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Yeah I like that idea 'Sula, maybe there could be a seesaw effect where it tilts to the most weight. Also there was an idea I had for a stage from Metroud Prime 3 where the ground broke and you fell for a long time while still being able to fight which I think could be implemented as an effect. That or maybe wind going upwards allowing you to float and battle would be cool.
_________________ "You say you feel so down/Everytime I turn around/You say you should've been gone by now
And you think that everything's wrong/You ask me how to carry on/We'll make it through another day just hold on"
—Elite Lord Abyss—
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